Laser propagation in a closed 2D room (specular bounces)
Room width (meters)
Room height (meters)
Laser angle (degrees)
Rays (beam samples)
Beam spread (degrees)
Max bounces
Ray step limit (segments)
Edge kill epsilon (meters)
Hit epsilon (meters)
Show wall normals
Show meter grid
Fade with bounces
Room shape preset
Rectangle
Trapezoid
Concave notch
Pentagon
Apply preset
Reset laser
Add vertex near selected
Remove selected vertex
Drag vertices
Drag laser source
Click wall to select vertex (nearest)
Edges kill rays
Controls:
Shift
snap movement to grid
Alt
move laser only